We use cookies. Find out more about it here. By continuing to browse this site you are agreeing to our use of cookies.
#alert
Back to search results
Remote

Senior Designer

Sony Interactive Entertainment
paid time off, 401(k), profit sharing
United States
Jan 28, 2025

Why PlayStation?

PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Insomniac is looking for a new Senior Designer.In this role the Senior Designer will be responsible for overseeing and executing on several aspectsof the gameincluding, but not limited to, features, mechanics and systems design, level/world design and helping to determine the conventions, processes and practices used to create the product.If this is the opportunity you have been looking for, please read on:

Essential Duties and Responsibilities:



  • Create clear and concise written documentation, visual design materials, and verbal presentations that articulate layout, content, mechanics, systems, and features. Present these designs to the team and department heads.
  • Develop foundational layouts and build basic level designs; collaborate with the Art team to evolve designs in alignment with each discipline's goals and deadlines. Craft 3D blockouts that adhere to project metrics while effectively communicating the thematic intent and pacing of mission beats.
  • Implement gameplay and game structures; work closely with the Gameplay Programming team to deliver content that meets the goals and deadlines of each discipline.
  • Design, own, and prototype key gameplay systems, including Hero Character features, game mechanics, and traversal; collaborate with Design, Art, and Gameplay Programming teams to ensure that goals are achievable within given time constraints.
  • Monitor progress on missions or features across multiple departments, providing updates to the team as needed through various communication mediums.
  • Address bugs and gameplay issues to ensure a stable and polished product.
  • Assess progress, quality, and "user-friendliness" of projects via usability testing, focus tests, and in-house play tests.
  • Provide constructive feedback on all aspects of the product; identify opportunities to enhance product quality and advise on how to implement improvements for current and future projects.
  • Establish consistent implementation of gameplay by defining "best working practices," processes, standards, and conventions for the design team.
  • Mentor junior designers, fostering their growth and development within the team.
  • Collaborate remotely across multiple time zones to maintain high standards of quality and streamline workflow processes. Communicate effectively and address any concerns in a professional manner.
  • Other duties may be assigned as needed.


A designer may be tasked in one of the following areas of specialization:



  • Systems Design: Develops and implements game systems such as economy, balance, progression, ambient features, and/or game wide player activities.
  • Combat Design: Develops core game action systems such as player actions, hero powers, enemy factions, and archetypes, and/or boot AI.
  • Narrative Design: Alongside the animation and story teams will implement, script, and refine the digital acting sequences, ambient and reactive narrative systems.


Supervisory Responsibilities: This position has no direct supervisory responsibility. Will assist in mentoring and trainingotherdesignersinbasic level design tools including, but not limited to, Maya, proprietary level editing tools, and scripting. This also includeshelping advance game design skills, including map-making, what makes a levelfunand balancing and polishing game elements.

QualificationsTo perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:




  • Advancedknowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).



  • Intermediate knowledge of Maya or other major 3D modeling programs.



  • Adobe Illustrator experience andUE4 Blueprint Visualscripting skills are a plus.



  • Working knowledge of MicrosoftOffice Suite.





Other Skills:




  • General understanding of melee combat systems, enemy design and boss design.



  • Stronginterpersonalandcommunication skills including verbal and written skills are required.



  • Must be able to both give and receive critical feedback regarding various aspects of the project.





We look forward to hearing from you. Please use the link below and apply. Thank you!

Please refer to our Candidate Privacy Noticefor more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Base pay is one component of our total compensation package. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location, as well as additional compensation components, such as annual bonus, profit sharing, and other incentive plans.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Clickhere to learn more.

Profit Sharing (PSS Only)
$143,700 $215,500 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Applied = 0

(web-6f6965f9bf-j5kl7)